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Welcome to GamesBeat's Final Fantasy XIII-2 game guide. Here you'll find some clarification on the Crystarium and Historia Crux systems, as well as specific tips and tricks on unlocking the. The description says 'win 10,000 casino coins' and it can be achieved by playing slot machines, or chocobo race. However, many people had difficulty unlocking it by slot machines, and so info.
ReviewEasy CP and GilNote: This trick requires a turbo controller with auto-fire capability and a team that is able to win every random encounter in Academia -400 AF- without switching Paradigms or using items. Go to Academia -400 AF-, and reach the area southeast of the safe zone (where Chocolina is located). Find the escalator, which should be blue (going up). If it is not, find its switch to make it blue so you do not end up at the bottom of the escalator. Face the escalator, and set A to auto-fire. You will swing your sword wildly at the air when an encounter is imminent. Within a few hours, you should have gained a lot of CP and Gil. Note: This location was selected solely because of its proximity to the safe zone, but anywhere outside the safe zone will work as long as your wild sword swinging does not move you into the safe zone. Academia -400 AF- was selected because it is the only zone where you can have random encounters while standing still.
Fragment skillsUnlock the indicated skill to get the corresponding bonus:
- Anti-grav Jump: Hold Jump to travel further.
- Bargain Hunter: Purchase items from shops at 25% discount; also affects Serendipity coin prices.
- Battlemania: Increase the odds that rare enemies will be encountered.
- Chocobo Music: Select Chocobo songs while riding the Chocobo.
- Clock Master: Set overall game speed between High Speed and Low Speed.
- Encounter Master: Change the enemy encounter rate to frequent or less frequent.
- Eyes of the Goddess: Control camera in Event Scenes with Right Analog-stick.
- Field Killer: Defeat enemies instantly on the field.
- Haggler: Sell items to shops for 10% more Gil.
- Mobile Mog: Mog returns to your side faster after throwing him.
- Mog's Manifestation: Improved Moogle Throw to find treasure where none can be seen.
- Monster Collector: Increase odds to obtain a Monster Crystal from battles.
- Paradox Scope: Invoke paradox to explore new potential histories to challenge history's new possibilities.
- Rolling in CP: Earn more CP from battles.
Reach Serendipity for the first time, and talk to Mystic to get Mog's Manifestation, which improves your Moggle Throw and Haggler skill. Use the Moggle Throw at the indicated areas to get the corresponding unique monster crystal:
- Cactuarama (A Dying World 700): Throw Mog into a position close to Chocolina in the Black Sands Zone.
- Cactuarina (New Bodhum 003AF): Throw Mog into the crater beneath the gate in the Meteorite Impact Site Area.
- Chichu (Archylte Steppe ???AF): Throw Mog into the patch of red flowers close to the Cactuar Waystone on The Plains Of Eternity.
- Leyak (Sunleth Waterscape 300AF): Throw Mog at the two Miniflan while riding the giant beast in the Anime Trail Area.
- Nanochu (Archylte Steppe ???AF): Throw Mog onto the small island at the center of the Clearwater Marshes.
- Rangda (New Bodhum 003AF): Throw Mog into the ocean from the pier east of the NORA house.
- Silver Chocobo (Academia 4XXAF): Throw Mog onto the platform beneath the holographic projection of Cocoon.
Search the indicated locations to find the Graviton Cores:
Stronger weaponsCollect all 160 fragments before claiming the Chaos Crystal weapon at the front counter in Academia 4XX AF. With all 160 fragments, the weapon will be in its strongest form. Note: The Chaos Crystal can be purchased in Serendipity for 10,000 coins (7,500 with the Haggle skill). Give the Chaos Crystal to Hope in Academia 4XX AF, and he will tell you to claim the weapon at the front counter. It does not matter which one you choose, as the other weapon can be purchased in Serendipity for 1,000 coins (750 with the Haggle skill) after claiming the first weapon.
Always start battles with full ATBFf13-2 Slots Trick
Starting a battle with full ATB is usually only possible with the Pre-emptive Strike. However, it is possible to start the battle with full ATB without the Pre-emptive Strike. At the start of battle, simply perform a Paradigm Shift to instantly fill the ATB gauge to full.
Bonus GamerpicsSuccessfully complete the indicated task to unlock the corresponding Gamerpic:
- Alternate Lightning: Get all achievements.
- Lightning: Have a saved game file from Final Fantasy 13.
- Mog: Get the 'Fair Fighter' achievement.
- Noel: Get the 'Chronosavior' achievement.
- Serah: Get the 'Defragmented' achievement.
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Choco-boco-holic (14 points): Spent a fortune at shops.
- Clock Stopper (15 points): Responded swiftly to the appearance of enemies.
- Staggering (15 points): Staggered a significant number of enemies.
- Quick Draw (15 points): Performed a significant number of preemptive strikes.
- Wild Thing (16 points): Successfully used Feral Link abilities a significant number of times.
- No Retreat (16 points): Fought a significant number of battles without using the 'Retry' option.
- Strategist (18 points): Performed a multitude of paradigm shifts.
- Budding Hunter (30 points): Defeated an army's worth of enemies.
Additionally, there are 23 secret achievements:
- Early Riser (15 points): Accepted a new fate in a world where everything has changed.
- Time Traveler (15 points): Left behind a normal life, and began a journey through time.
- Future Espier (15 points): Visited the place where clues to the future lie waiting to be discovered.
- Past Gazer (15 points): Visited the place where the saviors of the past dream in crystal.
- Threat Facer (15 points): Acknowledged the threat facing the world, and decided to fight back.
- Sooth Seeker (15 points): Prepared to face a test of your determination in the rift where hidden truths slumber.
- Promise Keeper (15 points): Turned your back on empty dreams and joined the battle to save mankind.
- Trigger Finger (30 points): Obtained five Cinematic Bonus rewards.
- Anomalous (30 points): Witnessed every possible Paradox Ending.
- Epic Finisher (90 points): Followed the story to its conclusion.
- Saddle Sore (12 points): Went the distance on chocobo-back.
- Serendipitous (12 points): Amassed a fortune in casino coins.
- Fragmented (30 points): Completed an entire fragment category.
- Defragmented (90 points90 points): Completed every fragment category.
- Scarlet Medal (14 points): Defeated a powerful enemy with graceful poise.
- Cerulean Medal (14 points): Defeated a powerful enemy with valiant skill.
- Obsidian Medal (14 points): Defeated a powerful enemy with perfect execution.
- Supreme Being (30 points): Fully developed all abilities.
- Big Game Hunter (30 points): Defeated every worthy opponent.
- Giant's Fist (90 points): Dealt 99,999 damage with a single attack.
- Beast Tamer (90 points): Befriended a most unfriendly monster.
- Fair Fighter (90 points): Defeated a powerful enemy on equal terms.
- Chronosavior (90 points): Obtained the highest possible result in the battle to determine the fate of the world.
If you've been working hard trying to find those Wild Artefacts in Final Fantasy XIII-2, look no further! Here's a comprehensive list including all 10. Note that virtually all of the Wild Artefacts require the learned skills 'Moogle Hunt' and 'Moogle Throw'. If you don't have either of these skills, you aren't going to be able to sniff them out.
Wild Artefact 1
Location: Bresha Ruins (005 AF)
Requirements: Moogle Hunt
Instructions: This is probably the easiest of the artefacts to obtain. It's in the second area you enter in the Bresha Ruins. You'll find yourself in a courtyard with several soldiers milling about. Walk to the Western edge of the map, and active Moogle Hunt. The artefact'll be sitting right in front of you, in plain sight.
Wild Artefact 2
Location: Sunleth Waterscape (300 AF)
Requirements: Moogle Throw
Instructions: In the Sunleth Waterscape, hop down onto back of the large creature on the animal trail. As you ride along, keep your eyes peeled, and face to the right (east). Eventually, you'll see something sparkling off to the side. Use Moogle Throw to collect your artefact.
Wild Artefact 3
Location: Bresha Ruins (300AF)
Requirements: Iridium Ring Sidequest Completed
Instructions: Once you get to the Bresha Ruins in 300 AF, go to the Lamentable Rest area (near the spot where the battle with Atlas occurs). There'll be an NPC there that's surrounded by a blue glow. Speak to him to begin a sidequest- once you've completed it, you'll receive the Iridium Ring fragment, and an artefact will appear where he was originally standing.
Wild Artefact 4
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Location: Oerba (200 AF)
Requirements: Moogle Throw
Instructions: In Oerba, go towards the northwestern section of the Village Proper. You should find yourself at the edge of a balcony. Look straight ahead, and use Moogle throw, aiming for the wall to your left. Boom, you've got your fourth artefact.
Wild Artefact 5
Location: Archylte Steppe Gambling sites not on gamestop stores.
Requirements: Cloudy Weather, Access to Clearwater Marshes, Moogle Throw
Instructions: Once you're in the Clearwater Marshes, straight to the northwest corner of the map. Throw your Moogle off the cliff there, and he should return with a shiny new artefact.
Wild Artefact 6
Location: Yaschas Massif (100 AF)
Requirements: Book of Shambala Temporal Rift Completed
Instructions: Before you can obtain this artefact, you'll need to complete every single mission in Yaschas Massif, in order to obtain the Book Of Shambala Fragment. Once all the missions in the area are finished, simply go to the Paddraean Archaeopolis, in the northern area of the Massif- the rift will be there sitting pretty. Activate it in order to close it, and obtain the fragment and an artefact.
Wild Artefact 7
Location: Academia (400 AF)
Location: Bresha Ruins (300AF)
Requirements: Iridium Ring Sidequest Completed
Instructions: Once you get to the Bresha Ruins in 300 AF, go to the Lamentable Rest area (near the spot where the battle with Atlas occurs). There'll be an NPC there that's surrounded by a blue glow. Speak to him to begin a sidequest- once you've completed it, you'll receive the Iridium Ring fragment, and an artefact will appear where he was originally standing.
Wild Artefact 4
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Location: Oerba (200 AF)
Requirements: Moogle Throw
Instructions: In Oerba, go towards the northwestern section of the Village Proper. You should find yourself at the edge of a balcony. Look straight ahead, and use Moogle throw, aiming for the wall to your left. Boom, you've got your fourth artefact.
Wild Artefact 5
Location: Archylte Steppe Gambling sites not on gamestop stores.
Requirements: Cloudy Weather, Access to Clearwater Marshes, Moogle Throw
Instructions: Once you're in the Clearwater Marshes, straight to the northwest corner of the map. Throw your Moogle off the cliff there, and he should return with a shiny new artefact.
Wild Artefact 6
Location: Yaschas Massif (100 AF)
Requirements: Book of Shambala Temporal Rift Completed
Instructions: Before you can obtain this artefact, you'll need to complete every single mission in Yaschas Massif, in order to obtain the Book Of Shambala Fragment. Once all the missions in the area are finished, simply go to the Paddraean Archaeopolis, in the northern area of the Massif- the rift will be there sitting pretty. Activate it in order to close it, and obtain the fragment and an artefact.
Wild Artefact 7
Location: Academia (400 AF)
Requirements: Moogle Hunt
Instructions: This one's hidden in an alley towards the southeast corner of Grand Avenue. Just use Moogle hunt in front of the door that sits at the eastern edge of the map here, and you'll have your artefact.
Wild Artefact 8
Location: Augusta Tower (200 AF)
Requirements: Moogle Hunt,Moogle Throw, 'Tower Artefact'
Instructions: This one's a touch more complicated. First, that you'll need to have obtained the Tower Artefact from Zenobia in New Town (Academia 400 AF). Defeat him, and use Moogle Hunt on the area where he died. You can then use it on the blue gate in New Town to unlock Augusta Tower.All you need to do is climb up to the 50th floor of the tower; then go towards the northwest edge of the circular, central walkway. Throw your moogle, and there's your artefact.
Wild Artefact 9
Location: A Dying World (700 AF)
Requirements: Moogle Hunt
Instructions: Once you've finished all the missions in the area, return and make your way to the Farseer's Relic, in the northeastern section of the area. Approach the goddess statue, and perform a Moogle Hunt. Examine the object in front of the statue, and the artefact should appear in front of you.
Wild Artefact 10
Location: Serendipity
Requirements: 10,000 Casino Coins
Instructions: This one…will be a bit of a pain. You'll need to collect 10,000 Casino Coins in order to gain access to this artefact. Although you can use the 'Deflation' fragment to cut that price by 25%, 7,500 coins is still a pretty tall order. Work the slots, or win at the race track. Either way, you'll need to raise those coins. Have a look at our achievement guide if you need any help raising the cash to acquire the item.